Python 3 Patterns, Recipes and Idioms
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  • Contributors
  • ToDo List
  • The remainder are from context, from the book.
  • A Note To Readers
  • Introduction
  • Teaching Support
  • Book Development Rules
  • Developer Guide
  • Part I: Foundations
  • Python for Programmers
  • Initialization and Cleanup
  • Unit Testing & Test-Driven Development
  • Python 3 Language Changes
  • Decorators
  • Metaprogramming
  • Generators, Iterators, and Itertools
  • Comprehensions
  • Coroutines, Concurrency & Distributed Systems
  • Jython
  • Part II: Idioms
  • Discovering the Details About Your Platform
  • A Canonical Form for Command-Line Programs
  • Messenger/Data Transfer Object
  • Part III: Patterns
  • The Pattern Concept
  • The Singleton
  • Building Application Frameworks
  • Fronting for an Implementation
  • StateMachine
  • Decorator: Dynamic Type Selection
  • Iterators: Decoupling Algorithms from Containers
  • Factory: Encapsulating Object Creation
  • Function Objects
  • Changing the Interface
  • Table-Driven Code: Configuration Flexibility
  • Observer
  • Multiple Dispatching
  • Visitor
  • Pattern Refactoring
  • Projects
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